Kickstand develops tools and techniques to revolutionize all aspects of
animation production. As artists and programmers with experience in
animated feature film, TV, and games, our mission is to advance the art
of animation through technology.
StretchMesh is a new paradigm for surface deformation. By using a fast
algorithm for relational vertex knowledge, smooth character deformations
can be created quickly and with superior results over existing
techniques. StretchMesh is implemented as a standard Maya deformer to
work seamlessly with and enhance existing work flows.
Download File Size:2.58 MB